If companies were going to make augmented reality glasses, you would I actually want to wear it, they’ll need powerful chips, but won’t require a big battery in your head. Qualcomm thinks it might help. There is a company opened Snapdragon AR2 Gen 1 platform built with slim AR glasses in mind. The multi-chip design is said to deliver 2.5 times the AI performance of the company’s XR2-based reference design while using half the power. You can have glasses that intelligently detect objects in the room, yet are thin and light enough to wear for hours.
Qualcomm says part of the trick is to spread the computing load across the frame of the glasses. The core, 4nm-based AR processor includes engines for functions such as CPU, Tensor AI processing, graphics and visual analytics. It can support up to nine simultaneous cameras to monitor both your body and the world around you. A co-processor elsewhere in the glasses includes an AI accelerator for tasks such as eye tracking and tracking. computer vision, while the third chip handles connectivity to networks and phones. Not only does this balance the weight better, it also leads to smaller circuit boards and less wiring than you’d see with a single do-it-ham chip.
That network is also important, Qualcomm says. Like Snapdragon 8 Gen 2 in phones, AR2 Gen 1 is one of the first platforms to support it. Wi-Fi 7. This is important not only to ensure the bandwidth to connect to the phone (up to 5.8 Gbps), but also to reduce latency (less than 2ms for your phone, according to Qualcomm). Coupled with reduced processor and co-processor latency, you should have a more natural-feeling and responsive experience.
Hardware built into the AR2 Gen 1 is Lenovo, LG, Unreal, Oppo and Xiaomi. Importantly, Microsoft had a hand in platform requirements. Don’t be surprised if you end up using an AR2 one day Virtual collaboration in Meshnot to mention other Microsoft programs and services.
Qualcomm has also introduced meaningful updates to its audio technology. New S3 Gen 2 Sound and S5 Gen 2 Sound platforms promise to make the latest listening technology more commonplace, including spatial audio with head tracking, lower latency for games, and adaptive active noise cancellation (think transparency modes found in some headphones). You won’t see real-world products until the second half of 2023, but these chips could democratize features previously reserved for pricier buds and headphones.
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